In search for Exoplanets

In search for Exoplanets

An interactive exhibition for Tycho Brahe Planetarium in Copenhagen

An interactive exhibition for Tycho Brahe Planetarium in Copenhagen

The challenge was to design an exhibition based on Planetarium’s statement “We are looking out. We are traveling out. We are moving out.” 

Tycho Brahe Planetarium aims to motivate young visitors to pursue the scientific path in their education.

Physical Design

Physical Design

4 users collaborate on 3 screens and a custom controller for the telescope

4 users collaborate on 3 screens and a custom controller for the telescope

The screens and custom controller are a representation of the different steps of the space exploration process.

Collaboration is key for scientists in the process of finding and analyzing exoplanets.

Screen 1: The user can choose between telescopes located in different places in the world.
Screen 2: The user needs to assemble a telescope in order to explore space. The objective is to understand how a telescope works.
Custom controller: The user controls the telescope and explores space. The objective is to allocate exoplanets.
Screen 4: The user analyse the exoplanets for habital conditions

Graphic Style

Graphic Style

The graphic style is based on Planetarium’s Brand Manual designed by Studio C, which uses linear gradients and specific 2 and 3-colour combinations.

The 3D planets are based on available data from 10 real exoplanets, considering their distance to host stars, surface characteristics, and temperature.

My roles

My roles

Art director, designer and producer of Graphic User Interface (GUI) and all graphic assets.

Wireframing and prototyping.

Research on testing methodologies for museum applications and usability testing for games.

Design of online product testing and usability testing template. 

UI deployment in Unity Game Engine.

Prototyping

Storyboard used for the remote implementation of Screen 4 during the Corona lockdown.